macOS:
- Replace deprecated NSSavePanel.begin(completionHandler:) with async begin() API
- The old API has been deprecated since macOS 12 and may silently fail on macOS 26
- Added diagnostic logging throughout recording completion flow
iOS:
- Added diagnostic logging to track onRecordingSaved → pendingExportURL → sheet chain
- Logs file existence, size after recording completes
Diagnostic logging added to help verify the save dialog flow:
- macOS: file size check, showSaveDialog entry, NSSavePanel response
- iOS: recordStream output verification, onRecordingSaved call, sheet binding activation
Recording:
- stopRecording() now only sets stopRequested=true, no longer cancels task
- Task exits polling loop naturally → merges TS segments → exports MP4
- System share sheet + Photos save shown on completion
- Added HEAD request to detect HLS Content-Type for non-.m3u8 URLs
- Faster exit when stopRequested && segments exist
Playback:
- Copy imported files to app Documents sandbox (security-scoped URLs expire after defer)
- Remove Referer header that blocks some streams; use iPhone UA only
- AVURLAsset options only for http/https schemes
Media Library UI (iOS):
- Replace NavigationSplitView with VStack + horizontal category chips
- Search bar at top, swipe actions for queue/delete
- scrollDismissesKeyboard(.interactively) on list
- Tap gesture sends resignFirstResponder to dismiss keyboard
- Compact rows with context menu, inline play button
- Close button in navigation bar
- presentationDetents(.medium) for tag/playlist sheets
- Poll m3u8 every 2s to download new segments (supports live HLS)
- For non-HLS URLs, download entire file
- Accumulate TS segments incrementally, merge on stop
- Remux TS→MP4 via AVAssetExportSession
- Show system share sheet + save to Photos on completion
- Proper cancellation support via Task.cancel()
- build-ios.sh: 设置正确 Team ID (LR8YT5M53U), 添加 GENERATE_INFOPLIST_FILE
- MiniPlayerApp.swift: Bundle.module → Bundle.main (非SPM), @main 条件编译
- 签名: Apple Development + Personal Team provisioning profile
- 产物: MiniPlayer.ipa (584K)
- Hide close/minimize/zoom buttons on startup
- Show all buttons + title on hover, hide on exit
- Use asyncAfter to ensure window is ready
- Find visible window instead of first window
- Enable window drag by background when title bar hidden
- Title bar hidden by default (titleVisibility + titlebarAppearsTransparent)
- Mouse enter top 28pt area: show title bar
- Mouse exit: hide title bar
- Decouple title visibility from toolbar state
- Add PlayerStatus enum with loading/buffering/playing/error states
- Track loading elapsed time with countdown timer
- Detect buffering via timeControlStatus
- Handle playback errors with error message + retry button
- Show timeout warning after 15s of loading
- Buffering indicator in top-right corner (non-blocking)
- Localization strings for all status messages
Setting audioMix with MTAudioProcessingTap on HLS playerItem before
stream is ready blocks the audio pipeline entirely, preventing m3u8
streams from playing at all.
Revert to lazy install in startRecording() only.
Two fixes for video freeze during recording:
1. Video capture loop (30fps) moved from main-thread Timer to a
dedicated DispatchSourceTimer on 'miniplayer.videoCapture' queue.
copyPixelBuffer() on the main thread was competing with AVPlayer's
rendering pipeline for CPU time, causing frame stalls.
2. AVPlayerItemDidPlayToEndTime observer now checks notification.object
against player.currentItem. Previously object:nil caught stale
notifications from replaced items, causing spurious playNext() calls
that interrupted playback (visible as duplicate playIndex in logs).