fix(iOS): replace lock overlay with allowsHitTesting — icon now reliably unlocks
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@ -398,6 +398,9 @@ struct PlayerContentView: View {
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#endif
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}
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.frame(maxWidth: .infinity, maxHeight: .infinity)
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#if os(iOS)
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.allowsHitTesting(!isLocked)
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#endif
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.onTapGesture(count: 2) {
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#if os(iOS)
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recordInteraction()
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@ -471,19 +474,6 @@ struct PlayerContentView: View {
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}
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)
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// iOS 锁屏遮罩层(拦截触摸,置于图标下方)
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#if os(iOS)
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if isLocked {
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Color.black.opacity(0.01)
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.ignoresSafeArea()
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.allowsHitTesting(true)
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.contentShape(Rectangle())
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.onTapGesture {
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// 吞掉所有触摸
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}
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}
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#endif
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// 底部控制栏 — 半透明,30秒自动隐藏
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VStack {
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Spacer()
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@ -505,6 +495,9 @@ struct PlayerContentView: View {
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if hovering { resetHideTimer() }
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}
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.transition(.move(edge: .bottom).combined(with: .opacity))
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#if os(iOS)
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.allowsHitTesting(!isLocked)
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#endif
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}
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}
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}
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