MiniPlayer/generate_icons.py
yumoqing 3e3a990f5e fix: replace Combine KVO with NSKeyValueObservation to prevent autorelease crash
- Remove Combine import and cancellables
- Use NSKeyValueObservation for timeControlStatus (controlled teardown)
- Invalidate itemStatusObserver before replacing playerItem
- Store endObserver token for proper removal
- Add cleanup() method called on view disappear
- Proper deinit with direct property cleanup (nonisolated-safe)
2026-06-22 00:36:18 +08:00

218 lines
6.4 KiB
Python

#!/usr/bin/env python3
"""Generate MiniPlayer app icons (tri-color play button + ring)"""
from PIL import Image, ImageDraw
import math
import os
def create_icon(size):
"""Create icon at given size"""
img = Image.new('RGBA', (size, size), (0, 0, 0, 0))
draw = ImageDraw.Draw(img)
# Background: dark rounded rect
margin = int(size * 0.05)
radius = int(size * 0.18)
draw.rounded_rectangle(
[margin, margin, size - margin, size - margin],
radius=radius,
fill=(28, 28, 30, 255)
)
cx, cy = size / 2, size / 2
ring_radius = size * 0.38
ring_width = size * 0.06
tri_size = size * 0.28
# Colors
RED = (255, 59, 48)
GREEN = (52, 199, 89)
BLUE = (0, 122, 255)
# === Outer Ring: 3 arc segments ===
# Red: 150-270°, Green: 270-30°, Blue: 30-150°
# Draw as thick arcs
inner_r = ring_radius - ring_width / 2
outer_r = ring_radius + ring_width / 2
def draw_arc_segment(color, start_deg, end_deg):
"""Draw a thick arc segment"""
for angle in range(int(start_deg * 10), int(end_deg * 10)):
a = angle / 10.0
rad = math.radians(a)
ix = cx + inner_r * math.cos(rad)
iy = cy + inner_r * math.sin(rad)
ox = cx + outer_r * math.cos(rad)
oy = cy + outer_r * math.sin(rad)
draw.line([(ix, iy), (ox, oy)], fill=color, width=max(1, int(size * 0.005)))
# Ring segments (start from top, clockwise)
# Red: top-left to bottom-left (180° arc, offset)
draw_arc_segment(RED, -60, 60) # right side
draw_arc_segment(GREEN, 60, 180) # bottom
draw_arc_segment(BLUE, 180, 300) # left/top
# === Play Triangle: split into 3 colored sections from center ===
# Triangle pointing right: vertices relative to center
# Shift slightly right for visual centering of play button
offset_x = tri_size * 0.08
# Triangle vertices (pointing right)
top = (cx - tri_size * 0.4 + offset_x, cy - tri_size * 0.55)
bottom = (cx - tri_size * 0.4 + offset_x, cy + tri_size * 0.55)
right = (cx + tri_size * 0.55 + offset_x, cy)
# Center of triangle
tcx = (top[0] + bottom[0] + right[0]) / 3
tcy = (top[1] + bottom[1] + right[1]) / 3
# Draw 3 sections from center to each edge
# Section 1 (Red): center -> top -> right
draw.polygon([
(tcx, tcy),
top,
right
], fill=RED)
# Section 2 (Green): center -> right -> bottom
draw.polygon([
(tcx, tcy),
right,
bottom
], fill=GREEN)
# Section 3 (Blue): center -> bottom -> top
draw.polygon([
(tcx, tcy),
bottom,
top
], fill=BLUE)
# Thin white lines from center to vertices (separators)
line_w = max(1, int(size * 0.004))
draw.line([(tcx, tcy), top], fill=(255, 255, 255, 180), width=line_w)
draw.line([(tcx, tcy), bottom], fill=(255, 255, 255, 180), width=line_w)
draw.line([(tcx, tcy), right], fill=(255, 255, 255, 180), width=line_w)
return img
def generate_macos_icons(output_dir):
"""Generate macOS .appiconset"""
appiconset = os.path.join(output_dir, "MiniPlayer.appiconset")
os.makedirs(appiconset, exist_ok=True)
sizes = {
"icon_16": 16,
"icon_16@2x": 32,
"icon_32": 32,
"icon_32@2x": 64,
"icon_128": 128,
"icon_128@2x": 256,
"icon_256": 256,
"icon_256@2x": 512,
"icon_512": 512,
"icon_512@2x": 1024,
}
images_json = []
for name, px in sizes.items():
fname = f"{name}.png"
icon = create_icon(px)
icon.save(os.path.join(appiconset, fname))
# Parse size and scale
if "@2x" in name:
base = name.replace("@2x", "")
scale = "2x"
sz = base.replace("icon_", "")
else:
scale = "1x"
sz = name.replace("icon_", "")
images_json.append({
"filename": fname,
"idiom": "mac",
"scale": scale,
"size": f"{sz}x{sz}"
})
print(f" {fname}: {px}x{px}")
# Write Contents.json
import json
contents = {
"images": images_json,
"info": {"author": "MiniPlayer", "version": 1}
}
with open(os.path.join(appiconset, "Contents.json"), "w") as f:
json.dump(contents, f, indent=2)
print(f" Contents.json written")
def generate_ios_icons(output_dir):
"""Generate iOS AppIcon set"""
appiconset = os.path.join(output_dir, "AppIcon.appiconset")
os.makedirs(appiconset, exist_ok=True)
# iOS icon sizes (points x scale = pixels)
ios_sizes = [
("20x20", "2x", 40),
("20x20", "3x", 60),
("29x29", "2x", 58),
("29x29", "3x", 87),
("40x40", "2x", 80),
("40x40", "3x", 120),
("60x60", "2x", 120),
("60x60", "3x", 180),
("76x76", "2x", 152),
("83.5x83.5", "2x", 167),
("1024x1024", "1x", 1024),
]
images_json = []
for sz, scale, px in ios_sizes:
fname = f"icon_{px}.png"
fpath = os.path.join(appiconset, fname)
if not os.path.exists(fpath):
icon = create_icon(px)
icon.save(fpath)
images_json.append({
"filename": fname,
"idiom": "ios-marketing" if px == 1024 else "iphone" if "x20" in sz or "x29" in sz or "x40" in sz or "x60" in sz else "ipad",
"scale": scale,
"size": sz
})
print(f" {fname}: {px}x{px}")
import json
contents = {
"images": images_json,
"info": {"author": "MiniPlayer", "version": 1}
}
with open(os.path.join(appiconset, "Contents.json"), "w") as f:
json.dump(contents, f, indent=2)
print(f" Contents.json written")
if __name__ == "__main__":
base = os.path.dirname(os.path.abspath(__file__))
print("=== macOS Icons ===")
macos_dir = os.path.join(base, "Sources", "Resources", "macOS")
generate_macos_icons(macos_dir)
print("\n=== iOS Icons ===")
ios_dir = os.path.join(base, "Sources", "Resources", "iOS")
generate_ios_icons(ios_dir)
# Also save a preview
preview = create_icon(512)
preview_path = os.path.join(base, "build", "icon_preview.png")
os.makedirs(os.path.dirname(preview_path), exist_ok=True)
preview.save(preview_path)
print(f"\nPreview: {preview_path}")
print("\nDone!")