- Skip BricksView, render video directly in SwiftUI (fixes 1/3 height) - Fullscreen uses plain NSView+AVPlayerLayer (fixes objc_release crash) - Remove NSApp.hide(nil) (fixes fullscreen not showing) - Add volume +/- buttons and volume slider indicator - Add iOS/iPadOS support with #if os guards - ProgressSlider decoupled from BricksEngine - PlayerBridge no longer depends on player.ui JSON