MiniPlayer: multiplatform video/audio player (macOS/iOS/iPadOS)
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60
README.md
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README.md
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# MiniPlayer
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简洁多平台视频/音频播放器,支持 macOS、iPhone、iPad。
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## 功能
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- 播放大多数视频/音频格式 (MP4, MKV, AVI, MOV, MP3, FLAC, WAV, OGG, AAC 等)
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- 支持 M3U8 流媒体播放
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- 音轨切换
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- 全屏播放
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- 播放列表管理(拖拽排序、删除)
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- 自动播放下一首
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- 单曲循环 / 列表循环 / 不循环
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- 快进快退 10 秒
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- 本地文件 + URL 流媒体双入口
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## 系统要求
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- macOS 14+ (Sonoma)
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- iOS / iPadOS 17+
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- Xcode 15+
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## 构建
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```bash
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# 安装 XcodeGen(如未安装)
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brew install xcodegen
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# 生成项目并打开
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bash setup.sh
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```
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或在 Xcode 中:File → New → Project → Multiplatform → App,将 Sources/ 目录的文件添加进去。
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## 快捷键
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| 快捷键 | 功能 |
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|--------|------|
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| Space | 播放/暂停 |
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| → / ← | 快进/快退 10 秒 |
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| ⌘→ / ⌘← | 下一个/上一个 |
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| ⌘F | 全屏切换 |
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| ESC | 退出全屏 |
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## 架构
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```
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Sources/
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├── MiniPlayerApp.swift # App 入口
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├── ContentView.swift # 主布局 (NavigationSplitView)
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├── PlayerView.swift # 视频显示 + 控制层
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├── PlaylistView.swift # 播放列表侧边栏
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├── PlayerEngine.swift # AVPlayer 播放引擎
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├── PlayerLayerView.swift # 跨平台视频渲染层
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└── Models.swift # 数据模型
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```
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- SwiftUI + AVFoundation
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- 单一代码库,`#if os(iOS)` / `#if os(macOS)` 处理平台差异
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- AVPlayerLayer 自定义渲染(比 VideoPlayer 更可控)
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114
Sources/ContentView.swift
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114
Sources/ContentView.swift
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import SwiftUI
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struct ContentView: View {
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@EnvironmentObject var engine: PlayerEngine
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@State private var columnVisibility: NavigationSplitViewVisibility = .all
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@State private var showURLInput = false
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@State private var urlInput = ""
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var body: some View {
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Group {
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if engine.isFullscreen {
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PlayerView()
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.onTapGesture(count: 2) {
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engine.toggleFullscreen()
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}
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} else {
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NavigationSplitView(columnVisibility: $columnVisibility) {
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playlistSidebar
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} detail: {
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PlayerView()
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}
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.navigationSplitViewStyle(.balanced)
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.navigationSplitViewColumnWidth(min: 240, ideal: 300, max: 400)
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}
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}
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.alert("添加流媒体 URL", isPresented: $showURLInput) {
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TextField("M3U8 或其他流媒体 URL", text: $urlInput)
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Button("添加") {
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addStreamURL()
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}
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Button("取消", role: .cancel) {}
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} message: {
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Text("输入 M3U8、MP4 或其他流媒体地址")
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}
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.keyboardShortcut(.escape, action: {
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if engine.isFullscreen { engine.toggleFullscreen() }
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})
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}
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// MARK: - 侧边栏
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private var playlistSidebar: some View {
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VStack(spacing: 0) {
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PlaylistView()
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Divider()
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// 底部工具栏: 添加流URL + 循环模式
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HStack(spacing: 12) {
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Button {
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urlInput = ""
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showURLInput = true
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} label: {
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Label("添加流 URL", systemImage: "link")
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.font(.caption)
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}
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.buttonStyle(.bordered)
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.controlSize(.small)
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Spacer()
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// 循环模式
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Button {
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engine.repeatMode = engine.repeatMode.next
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} label: {
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HStack(spacing: 4) {
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Image(systemName: engine.repeatMode.icon)
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Text(repeatModeText)
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}
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.font(.caption)
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.foregroundStyle(engine.repeatMode == .none ? .secondary : .blue)
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}
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.buttonStyle(.plain)
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}
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.padding(.horizontal, 16)
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.padding(.vertical, 10)
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}
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}
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private var repeatModeText: String {
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switch engine.repeatMode {
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case .none: return "不循环"
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case .single: return "单曲"
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case .all: return "列表"
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}
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}
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private func addStreamURL() {
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guard !urlInput.isEmpty, let url = URL(string: urlInput) else { return }
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engine.addToQueue(urls: [url])
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}
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}
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// ESC 快捷键辅助
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extension View {
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func keyboardShortcut(_ key: KeyEquivalent, action: @escaping () -> Void) -> some View {
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self.background(
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KeyboardShortcutView(key: key, action: action)
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)
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}
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}
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struct KeyboardShortcutView: View {
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let key: KeyEquivalent
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let action: () -> Void
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var body: some View {
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Button(action: action) {
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EmptyView()
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}
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.keyboardShortcut(key, modifiers: [])
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.hidden()
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}
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}
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31
Sources/MiniPlayerApp.swift
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Sources/MiniPlayerApp.swift
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import SwiftUI
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@main
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struct MiniPlayerApp: App {
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@StateObject private var engine = PlayerEngine()
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var body: some Scene {
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WindowGroup {
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ContentView()
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.environmentObject(engine)
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}
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#if os(macOS)
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.commands {
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CommandGroup(replacing: .newItem) {}
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CommandMenu("播放") {
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Button("下一个") { engine.playNext() }
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.keyboardShortcut(.rightArrow, modifiers: [.command])
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Button("上一个") { engine.playPrevious() }
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.keyboardShortcut(.leftArrow, modifiers: [.command])
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Divider()
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Button("全屏") { engine.toggleFullscreen() }
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.keyboardShortcut("f", modifiers: [.command])
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Divider()
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Button("循环: 单曲") { engine.repeatMode = .single }
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Button("循环: 列表") { engine.repeatMode = .all }
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Button("循环: 关闭") { engine.repeatMode = .none }
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}
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}
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#endif
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}
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}
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42
Sources/Models.swift
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42
Sources/Models.swift
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import Foundation
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import AVFoundation
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// 媒体类型
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enum MediaType: String, Codable {
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case video, audio, stream
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}
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// 循环模式
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enum RepeatMode: String, CaseIterable {
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case none // 不循环
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case single // 单曲循环
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case all // 列表循环
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var icon: String {
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switch self {
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case .none: return "repeat"
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case .single: return "repeat.1"
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case .all: return "repeat"
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}
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}
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var next: RepeatMode {
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switch self {
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case .none: return .single
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case .single: return .all
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case .all: return .none
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}
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}
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}
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// 媒体项
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struct MediaItem: Identifiable, Equatable {
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let id = UUID()
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let url: URL
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let name: String
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let type: MediaType
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static func == (lhs: MediaItem, rhs: MediaItem) -> Bool {
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lhs.id == rhs.id
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}
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}
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246
Sources/PlayerEngine.swift
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Sources/PlayerEngine.swift
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import Foundation
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import AVFoundation
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import Combine
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import SwiftUI
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@MainActor
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final class PlayerEngine: ObservableObject {
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let player = AVPlayer()
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@Published var queue: [MediaItem] = []
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@Published var currentIndex: Int = -1
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@Published var isPlaying: Bool = false
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@Published var currentTime: Double = 0
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@Published var duration: Double = 0
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@Published var repeatMode: RepeatMode = .all
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@Published var isFullscreen: Bool = false
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// 音轨
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@Published var audioTracks: [AVMediaSelectionOption] = []
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@Published var selectedAudioTrack: AVMediaSelectionOption?
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private var currentAsset: AVAsset?
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private var timeObserver: Any?
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private var itemObserver: NSObjectProtocol?
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private var bookmarks: [URL: Data] = [:]
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var currentItem: MediaItem? {
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guard currentIndex >= 0, currentIndex < queue.count else { return nil }
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return queue[currentIndex]
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}
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init() {
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let interval = CMTime(seconds: 0.25, preferredTimescale: 600)
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timeObserver = player.addPeriodicTimeObserver(forInterval: interval, queue: .main) { [weak self] time in
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guard let self else { return }
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Task { @MainActor in
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self.currentTime = time.seconds
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if let dur = self.player.currentItem?.duration.seconds, dur.isFinite && dur > 0 {
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self.duration = dur
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}
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}
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}
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NotificationCenter.default.addObserver(
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forName: .AVPlayerItemDidPlayToEndTime, object: nil, queue: .main
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) { [weak self] _ in
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Task { @MainActor in self?.onItemFinished() }
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}
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}
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deinit {
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if let obs = timeObserver { player.removeTimeObserver(obs) }
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if let obs = itemObserver { NotificationCenter.default.removeObserver(obs) }
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}
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// MARK: - 播放控制
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func play() {
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player.play()
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isPlaying = true
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}
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func pause() {
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player.pause()
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isPlaying = false
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}
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func togglePlay() {
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if isPlaying { pause() } else { play() }
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}
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func seek(to seconds: Double) {
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player.seek(to: CMTime(seconds: seconds, preferredTimescale: 600), toleranceBefore: .zero, toleranceAfter: .zero)
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}
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func seekForward(_ seconds: Double = 10) {
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seek(to: min(currentTime + seconds, duration))
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}
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func seekBackward(_ seconds: Double = 10) {
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seek(to: max(currentTime - seconds, 0))
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}
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// MARK: - 列表控制
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func play(index: Int) {
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guard index >= 0, index < queue.count else { return }
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currentIndex = index
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loadAndPlay(item: queue[index])
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}
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func playNext() {
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guard !queue.isEmpty else { return }
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let next = (currentIndex + 1) % queue.count
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play(index: next)
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}
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func playPrevious() {
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guard !queue.isEmpty else { return }
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if currentTime > 3 {
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seek(to: 0)
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return
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}
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let prev = (currentIndex - 1 + queue.count) % queue.count
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play(index: prev)
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}
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func addToQueue(urls: [URL]) {
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for url in urls {
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let type: MediaType = {
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let ext = url.pathExtension.lowercased()
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if ["m3u8", "m3u"].contains(ext) { return .stream }
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if ["mp3", "aac", "flac", "wav", "ogg", "m4a", "wma", "opus"].contains(ext) { return .audio }
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return .video
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}()
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let name = url.deletingPathExtension().lastPathComponent
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queue.append(MediaItem(url: url, name: name, type: type))
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}
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if currentIndex == -1, let first = queue.first {
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currentIndex = 0
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loadAndPlay(item: first)
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}
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}
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func remove(at offsets: IndexSet) {
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let removingCurrent = offsets.contains(currentIndex)
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queue.remove(atOffsets: offsets)
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if queue.isEmpty {
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currentIndex = -1
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pause()
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player.replaceCurrentItem(with: nil)
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duration = 0
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currentTime = 0
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} else if removingCurrent {
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currentIndex = min(currentIndex, queue.count - 1)
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play(index: currentIndex)
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} else {
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// Adjust index if items before current were removed
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let before = offsets.filter { $0 < currentIndex }.count
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currentIndex -= before
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}
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}
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func move(from source: IndexSet, to destination: Int) {
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let oldCurrent = currentIndex
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queue.move(fromOffsets: source, toOffset: destination)
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// Recalculate currentIndex
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if let oldPos = queue.firstIndex(where: { $0.url == currentItem?.url }) {
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currentIndex = oldPos
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} else {
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currentIndex = oldCurrent
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}
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}
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// MARK: - 音轨
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func selectAudioTrack(_ option: AVMediaSelectionOption) {
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guard let group = currentAsset?.mediaSelectionGroup(forMediaCharacteristic: .audible) else { return }
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player.currentItem?.select(option, in: group)
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selectedAudioTrack = option
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}
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// MARK: - 全屏
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func toggleFullscreen() {
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isFullscreen.toggle()
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}
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// MARK: - 内部
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private func onItemFinished() {
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switch repeatMode {
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case .single:
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seek(to: 0)
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play()
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case .all:
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playNext()
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case .none:
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if currentIndex < queue.count - 1 {
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playNext()
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} else {
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pause()
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}
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}
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}
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private func loadAndPlay(item: MediaItem) {
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#if os(iOS)
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// Start accessing security-scoped resource for local files
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if item.url.startAccessingSecurityScopedResource() {
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// Store bookmark for persistent access
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if let bookmark = try? item.url.bookmarkData(options: .minimalBookmark, includingResourceValuesForKeys: nil, relativeTo: nil) {
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bookmarks[item.url] = bookmark
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}
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||||
}
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||||
#endif
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||||
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let asset: AVAsset
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if item.type == .stream {
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asset = AVURLAsset(url: item.url)
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} else {
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asset = AVURLAsset(url: item.url)
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}
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||||
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||||
currentAsset = asset
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audioTracks = []
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selectedAudioTrack = nil
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||||
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||||
let playerItem = AVPlayerItem(asset: asset)
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player.replaceCurrentItem(with: playerItem)
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||||
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||||
// Load duration and audio tracks
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Task {
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do {
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let dur = try await asset.load(.duration)
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if dur.seconds.isFinite && dur.seconds > 0 {
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self.duration = dur.seconds
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}
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||||
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||||
let group = try await asset.loadMediaSelectionGroup(for: .audible)
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if let group {
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let options = group.options
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self.audioTracks = options
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self.selectedAudioTrack = options.first
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||||
}
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} catch {
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print("Asset load error: \(error)")
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||||
}
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||||
}
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||||
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||||
play()
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||||
}
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||||
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||||
// MARK: - 时间格式化
|
||||
|
||||
static func formatTime(_ seconds: Double) -> String {
|
||||
guard seconds.isFinite && seconds >= 0 else { return "0:00" }
|
||||
let h = Int(seconds) / 3600
|
||||
let m = (Int(seconds) % 3600) / 60
|
||||
let s = Int(seconds) % 60
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||||
if h > 0 {
|
||||
return String(format: "%d:%02d:%02d", h, m, s)
|
||||
}
|
||||
return String(format: "%d:%02d", m, s)
|
||||
}
|
||||
}
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||||
68
Sources/PlayerLayerView.swift
Normal file
68
Sources/PlayerLayerView.swift
Normal file
@ -0,0 +1,68 @@
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import SwiftUI
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||||
import AVFoundation
|
||||
|
||||
// 跨平台视频渲染层
|
||||
#if os(iOS)
|
||||
struct PlayerLayerView: UIViewRepresentable {
|
||||
let player: AVPlayer
|
||||
|
||||
func makeUIView(context: Context) -> PlayerUIView {
|
||||
let view = PlayerUIView()
|
||||
view.playerLayer.player = player
|
||||
return view
|
||||
}
|
||||
|
||||
func updateUIView(_ uiView: PlayerUIView, context: Context) {
|
||||
uiView.playerLayer.player = player
|
||||
}
|
||||
|
||||
class PlayerUIView: UIView {
|
||||
override class var layerClass: AnyClass { AVPlayerLayer.self }
|
||||
var playerLayer: AVPlayerLayer { layer as! AVPlayerLayer }
|
||||
|
||||
override init(frame: CGRect) {
|
||||
super.init(frame: frame)
|
||||
playerLayer.videoGravity = .resizeAspect
|
||||
backgroundColor = .black
|
||||
}
|
||||
required init?(coder: NSCoder) { fatalError() }
|
||||
|
||||
override func layoutSubviews() {
|
||||
super.layoutSubviews()
|
||||
playerLayer.frame = bounds
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
struct PlayerLayerView: NSViewRepresentable {
|
||||
let player: AVPlayer
|
||||
|
||||
func makeNSView(context: Context) -> PlayerNSView {
|
||||
let view = PlayerNSView()
|
||||
view.playerLayer.player = player
|
||||
return view
|
||||
}
|
||||
|
||||
func updateNSView(_ nsView: PlayerNSView, context: Context) {
|
||||
nsView.playerLayer.player = player
|
||||
}
|
||||
|
||||
class PlayerNSView: NSView {
|
||||
let playerLayer = AVPlayerLayer()
|
||||
|
||||
override init(frame: CGRect) {
|
||||
super.init(frame: frame)
|
||||
playerLayer.videoGravity = .resizeAspect
|
||||
wantsLayer = true
|
||||
layer = playerLayer
|
||||
layer?.backgroundColor = NSColor.black.cgColor
|
||||
}
|
||||
required init?(coder: NSCoder) { fatalError() }
|
||||
|
||||
override func layout() {
|
||||
super.layout()
|
||||
playerLayer.frame = bounds
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
241
Sources/PlayerView.swift
Normal file
241
Sources/PlayerView.swift
Normal file
@ -0,0 +1,241 @@
|
||||
import SwiftUI
|
||||
import AVFoundation
|
||||
|
||||
struct PlayerView: View {
|
||||
@EnvironmentObject var engine: PlayerEngine
|
||||
@State private var showControls = true
|
||||
@State private var isSeeking = false
|
||||
@State private var controlsTimer: Timer?
|
||||
@FocusState private var focused: Bool
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
Color.black
|
||||
|
||||
if engine.currentItem != nil {
|
||||
PlayerLayerView(player: engine.player)
|
||||
.onTapGesture {
|
||||
toggleControls()
|
||||
}
|
||||
|
||||
if showControls {
|
||||
controlsOverlay
|
||||
.transition(.opacity)
|
||||
}
|
||||
} else {
|
||||
emptyState
|
||||
}
|
||||
}
|
||||
.ignoresSafeArea(.all, edges: engine.isFullscreen ? .all : [])
|
||||
.onAppear {
|
||||
focused = true
|
||||
resetControlsTimer()
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - 空状态
|
||||
|
||||
private var emptyState: some View {
|
||||
VStack(spacing: 16) {
|
||||
Image(systemName: "play.rectangle.on.rectangle")
|
||||
.font(.system(size: 64))
|
||||
.foregroundStyle(.secondary)
|
||||
Text("添加文件开始播放")
|
||||
.font(.title3)
|
||||
.foregroundStyle(.secondary)
|
||||
Text("支持 MP4, MKV, AVI, M4V, MOV, MP3, FLAC, M3U8 等格式")
|
||||
.font(.caption)
|
||||
.foregroundStyle(.tertiary)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - 控制层
|
||||
|
||||
private var controlsOverlay: some View {
|
||||
VStack {
|
||||
// 顶部栏: 标题 + 全屏按钮
|
||||
HStack {
|
||||
if let item = engine.currentItem {
|
||||
Text(item.name)
|
||||
.font(.headline)
|
||||
.lineLimit(1)
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 6)
|
||||
.background(.ultraThinMaterial, in: Capsule())
|
||||
}
|
||||
Spacer()
|
||||
|
||||
Button {
|
||||
engine.toggleFullscreen()
|
||||
} label: {
|
||||
Image(systemName: engine.isFullscreen ? "arrow.down.right.and.arrow.up.left" : "arrow.up.left.and.arrow.down.right")
|
||||
.font(.title3)
|
||||
.padding(10)
|
||||
.background(.ultraThinMaterial, in: Circle())
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
}
|
||||
.padding(.horizontal, 20)
|
||||
.padding(.top, 12)
|
||||
|
||||
Spacer()
|
||||
|
||||
// 底部控制区
|
||||
VStack(spacing: 12) {
|
||||
// 进度条
|
||||
progressSection
|
||||
// 按钮行
|
||||
buttonRow
|
||||
}
|
||||
.padding(.horizontal, 20)
|
||||
.padding(.bottom, 16)
|
||||
.padding(.vertical, 12)
|
||||
.background(
|
||||
LinearGradient(
|
||||
colors: [.clear, .black.opacity(0.6)],
|
||||
startPoint: .top, endPoint: .bottom
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - 进度条
|
||||
|
||||
private var progressSection: some View {
|
||||
VStack(spacing: 4) {
|
||||
Slider(
|
||||
value: Binding(
|
||||
get: { isSeeking ? engine.currentTime : engine.currentTime },
|
||||
set: { newValue in
|
||||
engine.currentTime = newValue
|
||||
isSeeking = true
|
||||
}
|
||||
),
|
||||
in: 0...max(engine.duration, 0.1)
|
||||
) { editing in
|
||||
if !editing {
|
||||
engine.seek(to: engine.currentTime)
|
||||
isSeeking = false
|
||||
}
|
||||
}
|
||||
#if os(iOS)
|
||||
.tint(.white)
|
||||
#else
|
||||
.tint(.accentColor)
|
||||
#endif
|
||||
|
||||
HStack {
|
||||
Text(PlayerEngine.formatTime(engine.currentTime))
|
||||
.font(.caption.monospacedDigit())
|
||||
Spacer()
|
||||
Text(PlayerEngine.formatTime(engine.duration))
|
||||
.font(.caption.monospacedDigit())
|
||||
}
|
||||
.foregroundStyle(.white.opacity(0.8))
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - 按钮行
|
||||
|
||||
private var buttonRow: some View {
|
||||
HStack(spacing: 24) {
|
||||
// 音轨
|
||||
Menu {
|
||||
ForEach(Array(engine.audioTracks.enumerated()), id: \.offset) { idx, track in
|
||||
Button {
|
||||
engine.selectAudioTrack(track)
|
||||
} label: {
|
||||
HStack {
|
||||
Text(track.displayName.isEmpty ? "音轨 \(idx + 1)" : track.displayName)
|
||||
if track == engine.selectedAudioTrack {
|
||||
Image(systemName: "checkmark")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} label: {
|
||||
Image(systemName: "waveform")
|
||||
.font(.title3)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
.disabled(engine.audioTracks.count <= 1)
|
||||
|
||||
Spacer()
|
||||
|
||||
// 上一个
|
||||
Button { engine.playPrevious() } label: {
|
||||
Image(systemName: "backward.fill")
|
||||
.font(.title2)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
|
||||
// 快退
|
||||
Button { engine.seekBackward() } label: {
|
||||
Image(systemName: "gobackward.10")
|
||||
.font(.title2)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
|
||||
// 播放/暂停
|
||||
Button { engine.togglePlay() } label: {
|
||||
Image(systemName: engine.isPlaying ? "pause.circle.fill" : "play.circle.fill")
|
||||
.font(.system(size: 44))
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
|
||||
// 快进
|
||||
Button { engine.seekForward() } label: {
|
||||
Image(systemName: "goforward.10")
|
||||
.font(.title2)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
|
||||
// 下一个
|
||||
Button { engine.playNext() } label: {
|
||||
Image(systemName: "forward.fill")
|
||||
.font(.title2)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
|
||||
Spacer()
|
||||
|
||||
// 循环
|
||||
Button {
|
||||
engine.repeatMode = engine.repeatMode.next
|
||||
} label: {
|
||||
Image(systemName: engine.repeatMode.icon)
|
||||
.font(.title3)
|
||||
.overlay(alignment: .bottom) {
|
||||
if engine.repeatMode != .none {
|
||||
Circle()
|
||||
.fill(.blue)
|
||||
.frame(width: 4, height: 4)
|
||||
.offset(y: -4)
|
||||
}
|
||||
}
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
}
|
||||
.foregroundStyle(.white)
|
||||
}
|
||||
|
||||
// MARK: - 辅助
|
||||
|
||||
private func toggleControls() {
|
||||
withAnimation(.easeInOut(duration: 0.2)) {
|
||||
showControls.toggle()
|
||||
}
|
||||
resetControlsTimer()
|
||||
}
|
||||
|
||||
private func resetControlsTimer() {
|
||||
controlsTimer?.invalidate()
|
||||
controlsTimer = Timer.scheduledTimer(withTimeInterval: 4, repeats: false) { _ in
|
||||
Task { @MainActor in
|
||||
withAnimation(.easeInOut(duration: 0.3)) {
|
||||
showControls = false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
158
Sources/PlaylistView.swift
Normal file
158
Sources/PlaylistView.swift
Normal file
@ -0,0 +1,158 @@
|
||||
import SwiftUI
|
||||
import UniformTypeIdentifiers
|
||||
|
||||
struct PlaylistView: View {
|
||||
@EnvironmentObject var engine: PlayerEngine
|
||||
@State private var showFileImporter = false
|
||||
|
||||
var body: some View {
|
||||
VStack(spacing: 0) {
|
||||
// 顶部工具栏
|
||||
HStack {
|
||||
Text("播放列表")
|
||||
.font(.headline)
|
||||
|
||||
Spacer()
|
||||
|
||||
Text("\(engine.queue.count)")
|
||||
.font(.caption)
|
||||
.foregroundStyle(.secondary)
|
||||
.padding(.horizontal, 8)
|
||||
.padding(.vertical, 2)
|
||||
.background(.quaternary, in: Capsule())
|
||||
|
||||
Button {
|
||||
showFileImporter = true
|
||||
} label: {
|
||||
Image(systemName: "plus.circle.fill")
|
||||
.font(.title3)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
|
||||
if !engine.queue.isEmpty {
|
||||
Button {
|
||||
engine.queue.removeAll()
|
||||
engine.currentIndex = -1
|
||||
engine.pause()
|
||||
engine.player.replaceCurrentItem(with: nil)
|
||||
} label: {
|
||||
Image(systemName: "trash")
|
||||
.font(.caption)
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
.buttonStyle(.plain)
|
||||
}
|
||||
}
|
||||
.padding(.horizontal, 16)
|
||||
.padding(.vertical, 12)
|
||||
|
||||
Divider()
|
||||
|
||||
// 列表
|
||||
if engine.queue.isEmpty {
|
||||
Spacer()
|
||||
VStack(spacing: 8) {
|
||||
Image(systemName: "music.note.list")
|
||||
.font(.largeTitle)
|
||||
.foregroundStyle(.tertiary)
|
||||
Text("列表为空")
|
||||
.font(.subheadline)
|
||||
.foregroundStyle(.tertiary)
|
||||
Button("添加文件") {
|
||||
showFileImporter = true
|
||||
}
|
||||
.font(.caption)
|
||||
}
|
||||
Spacer()
|
||||
} else {
|
||||
List {
|
||||
ForEach(Array(engine.queue.enumerated()), id: \.element.id) { idx, item in
|
||||
playlistRow(item: item, index: idx)
|
||||
.contentShape(Rectangle())
|
||||
.onTapGesture {
|
||||
engine.play(index: idx)
|
||||
}
|
||||
}
|
||||
.onDelete { offsets in
|
||||
engine.remove(at: offsets)
|
||||
}
|
||||
.onMove { source, destination in
|
||||
engine.move(from: source, to: destination)
|
||||
}
|
||||
}
|
||||
.listStyle(.plain)
|
||||
}
|
||||
}
|
||||
.fileImporter(
|
||||
isPresented: $showFileImporter,
|
||||
allowedContentTypes: supportedTypes,
|
||||
allowsMultipleSelection: true
|
||||
) { result in
|
||||
if case .success(let urls) = result {
|
||||
engine.addToQueue(urls: urls)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - 列表行
|
||||
|
||||
@ViewBuilder
|
||||
private func playlistRow(item: MediaItem, index: Int) -> some View {
|
||||
let isCurrent = index == engine.currentIndex
|
||||
|
||||
HStack(spacing: 10) {
|
||||
// 序号/播放指示
|
||||
ZStack {
|
||||
if isCurrent {
|
||||
Image(systemName: engine.isPlaying ? "waveform" : "pause.fill")
|
||||
.font(.caption)
|
||||
.foregroundStyle(.blue)
|
||||
.symbolEffect(.variableColor.iterative, isActive: engine.isPlaying && isCurrent)
|
||||
} else {
|
||||
Text("\(index + 1)")
|
||||
.font(.caption.monospacedDigit())
|
||||
.foregroundStyle(.tertiary)
|
||||
}
|
||||
}
|
||||
.frame(width: 20)
|
||||
|
||||
// 类型图标
|
||||
Image(systemName: iconName(for: item.type))
|
||||
.font(.caption)
|
||||
.foregroundStyle(isCurrent ? .blue : .secondary)
|
||||
|
||||
// 文件名
|
||||
Text(item.name)
|
||||
.font(.system(size: 13))
|
||||
.lineLimit(1)
|
||||
.foregroundStyle(isCurrent ? .primary : .secondary)
|
||||
|
||||
Spacer()
|
||||
}
|
||||
.padding(.vertical, 4)
|
||||
.listRowBackground(isCurrent ? Color.accentColor.opacity(0.1) : Color.clear)
|
||||
}
|
||||
|
||||
private func iconName(for type: MediaType) -> String {
|
||||
switch type {
|
||||
case .video: return "film"
|
||||
case .audio: return "music.note"
|
||||
case .stream: return "dot.radiowaves.left.and.right"
|
||||
}
|
||||
}
|
||||
|
||||
// 支持的文件类型
|
||||
private var supportedTypes: [UTType] {
|
||||
var types: [UTType] = [
|
||||
.movie, .video, .audio, .mpeg4Movie, .quickTimeMovie, .mp3,
|
||||
.mpeg4Audio, .avi, .url
|
||||
]
|
||||
// 扩展常见格式
|
||||
for ext in ["mkv", "flac", "wav", "ogg", "m3u8", "m3u", "ts", "mov", "webm"] {
|
||||
if let uttype = UTType(filenameExtension: ext) {
|
||||
types.append(uttype)
|
||||
}
|
||||
}
|
||||
return types
|
||||
}
|
||||
}
|
||||
34
project.yml
Normal file
34
project.yml
Normal file
@ -0,0 +1,34 @@
|
||||
name: MiniPlayer
|
||||
options:
|
||||
bundleIdPrefix: com.miniplayer
|
||||
deploymentTargets:
|
||||
iOS: "17.0"
|
||||
macOS: "14.0"
|
||||
xcodeVersion: "15.0"
|
||||
generateEmptyDirectories: true
|
||||
groupSortPosition: top
|
||||
|
||||
targets:
|
||||
MiniPlayer:
|
||||
type: application
|
||||
platform: [iOS, macOS]
|
||||
sources:
|
||||
- path: Sources
|
||||
settings:
|
||||
base:
|
||||
PRODUCT_BUNDLE_IDENTIFIER: com.miniplayer.app
|
||||
PRODUCT_NAME: MiniPlayer
|
||||
MARKETING_VERSION: "1.0.0"
|
||||
CURRENT_PROJECT_VERSION: 1
|
||||
DEVELOPMENT_TEAM: ""
|
||||
INFOPLIST_KEY_UILaunchScreen_Generation: YES
|
||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad: "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight"
|
||||
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone: "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight"
|
||||
INFOPLIST_KEY_LSApplicationCategoryType: "public.app-category.entertainment"
|
||||
INFOPLIST_KEY_CFBundleDisplayName: "MiniPlayer"
|
||||
INFOPLIST_KEY_NSHumanReadableCopyright: "Copyright 2024. All rights reserved."
|
||||
GENERATE_INFOPLIST_FILE: YES
|
||||
SWIFT_VERSION: "5.9"
|
||||
SWIFT_EMIT_LOC_STRINGS: YES
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME: "AppIcon"
|
||||
ENABLE_HARDENED_RUNTIME: YES
|
||||
23
setup.sh
Executable file
23
setup.sh
Executable file
@ -0,0 +1,23 @@
|
||||
#!/bin/bash
|
||||
# MiniPlayer 项目初始化脚本
|
||||
# 在 macOS 上运行,需要已安装 Xcode 和 XcodeGen
|
||||
set -e
|
||||
|
||||
cd "$(dirname "$0")"
|
||||
|
||||
echo "=== MiniPlayer 项目初始化 ==="
|
||||
|
||||
# 检查 XcodeGen
|
||||
if ! command -v xcodegen &> /dev/null; then
|
||||
echo "XcodeGen 未安装,正在通过 Homebrew 安装..."
|
||||
brew install xcodegen
|
||||
fi
|
||||
|
||||
echo "生成 Xcode 项目..."
|
||||
xcodegen generate
|
||||
|
||||
echo ""
|
||||
echo "✅ 项目已生成: MiniPlayer.xcodeproj"
|
||||
echo ""
|
||||
echo "打开项目:"
|
||||
open MiniPlayer.xcodeproj
|
||||
Loading…
x
Reference in New Issue
Block a user